Skull and Crossbones is a game about Pirates, Plunder, and the Conservation of Cannonballs. You play a pirate ship trying to make a living upon the high sea. British Navy ships will spawn to attack you, and Cargo ships will spawn and try to just sail past.

Cannonballs are persistent (and apparently made of styrofoam, since they float), when they've stopped moving any ship can claim them for their own. Each ship has a limited supply of cannonballs, and a maximum number that they can hold. To refill them pick up floating cannonballs (or a cannonball powerup). Be wary of the wind, it can slow or speed you - the colour of your wake will reflect this.

Game Controls:
WASD - Move Ship
Arrow Keys - Shows firing lines while held, fires on release (If Control is held when releasing the shot will cancel)
Spacebar - View Whole Map

NOTE: The Web version of this game used less stable than the Windows version, so if for some reason the Web version crashes - please try the Windows release (if you can). This version is ported from GM1.4 to GMS2, with a couple of minor bugfixes.

StatusPrototype
PlatformsHTML5
Release date Dec 08, 2014
AuthorGlenugie
GenreAction
Made withGameMaker
TagsLudum Dare 31
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare

Download

Download
Skull and Crossbones - Windows Executable 15 MB
Download
Skull and Crossbones - Source Code (Compressed GMStudio Project) 914 kB

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